Super Michaels

This convention, or rather modification to the Michaels cuebid convention, is based on the same principles as the Michaels cuebid itself, except that a jump cuebid is game forcing.

It is based on the same principle of the Michaels Cuebid except that a jump cuebid of a Minor suit opening bid shows both Major suits and a jump cuebid of a Major suit promises the other Major suit and an unspecified Minor suit.

Example:

Your opponent on the right opens with 1Club and you bid 2Club promising both majors. This call can end in a partial score and is not a guarantee that you will finish in game.

Now when you use Super Michaels and your right opponent opens with 1Club and you bid a Super Michaels 3Club. This bid not only shows both majors, but is also game forcing. Your partner may not pass until a game is reached. They can either bid game in their stronger minor or 3NT with a minimum of 1.5 stoppers in the other suits.These bids cannot be compared with the Leaping Michaels convention.

As with any other convention, you lose the ability for other meanings of 3Club.

Playing both Micheals would also mean losing 2Club and 3Club as other meanings. When the 1Club is natural I think these are valuable tools but against strong club there are many other tools.

Another Example:

Right Hand Opponent opens 1Spade and you bid 3Spade. This shows a game forcing hand with hearts and an unspecified minor.